
It seems the previous version wasn’t really the final version. Lucky for us, this new version now runs at full speed.
For those who haven’t seen previous release, DCMO5 is one of the best emulator of the Thomson MO5 home computer running on many systems such as MacOS, Windows and Unix. It has been written by Daniel Coulom
Changes:
- Major speed improvements, now full speed with 50 fps even at 133Mhz!
- Bug fix in file requester
- Adjust the different render modes
Download from Zx-81

Dark_AleX is back with custom firmware 3.90 M33-3 and Despertar del Cementerio version 5, the universal unbricker.
CFW 3.90 M33-3 Changes:
- March33 noumd driver compatibiilty has increased to support games like Coded Arms, Patapon, Harvest Moon Innocent Life and probably others affected by same errors.
Despertar del Cementerio v5 Changes:
- Now installs 3.90 M33-3 instead of 3.80 M33-5
- Integration with timemachine in case it is installed.
Download: 3.90 M33-3
Download: Despertar del Cementerio v5
[Source: Dark_AleX]

The best version yet of Royale’s PSP-Maps is now available! This map reader for PSP allows you to retrieve satellite images directly from Google Maps, Virtual Earth, and Yahoo! Maps. PSP-Maps requires a WiFi connection but also supports offline browsing of maps cached on your memory stick.
And now, the changelog:
- added Windows version to the release
- added Google Maps and Yahoo Maps! hybrid views
- added Virtual Earth hill view
- added a list of available views in the menu
- new icon and screenshot
- joystick should be less sensitive and more precise
- added optional on-screen informations (lat/lon/zoom/view)
- geocoding now uses maps.google.com (and not .fr)
- load balancing between Google Maps servers
- menu updated (smaller font, nicer coding)
- readme file was updated
Check out the readme or this tutorial for instructions. A video of an older version in action can be seen here.
Download: PSP-Maps v0.7
[Source: Royale]

Shortly after releasing CWCheat 0.2.2, Weltall’s back with Revision A. If you missed any of our previous coverages, CWCheat allows you to cheat on both PSP and PSX emulated (POPs) games.
This revision was created primarily to support a new code type required for certain new games such as God of War.
Changes:
- [ALL] fixed a bug in the difference search which could lead to an evaluation error making the difference function unusable in the case that the game allocates more than entire user ram - 50kbs
- [ALL] Removed allocation of user ram for the difference search. This should increase compatibility with never games and reduced the plugin size of about 200bytes.
- [ALL] Various optimizations in the controller management in the menus, additionally some menus now auto repeat just like most. This alloved to reduce the size of the plugin of 632bytes
- [GAME] Added multilevel pointer codes. This will allow you to track a point in ram by going trough a series of pointer like those seen in god of war.
- This is the code type:
- 0×6aaaaaaa 0xvvvvvvvv
- 0xqqqxnnnn 0xiiiiiiii
- 0×wwwwwww 0×wwwwwww
- […]
- 0×wwwwwww 0×wwwwwww
- a = the starting pointer
- v = the value to store at the found point at the end
- q = the offset to add to a each loop(x4) most probably you want this to be zero in this case
- x = pointer type (check the normal pointers)
- i = offset to add/subtract (depending to x) from the last pointed area in the pointed chains to find were to put v
- n = number of times to point (you must start counting from one, so if the level of pointer you want to do is 2 you put here 2 if it’s 3 you put 3, the first pointer is considered first level, so if you put two offsets in the third line the value you need is 3)
- S = offset type to find next pointer (2 for normal offset(+w), 3 for inverse offset(-w))
- w = offset from the last pointed area to find the next pointer
- [GAME] some performance optimizations to avoid unnecessary repeated loops and assignments in the pointer codes
- [ALL] reworked, yes again, the db downloader now the 3.x version is libhttp based so it should work better. Plus various enhacements were added and some additional checks and functions. No changes for the 1.x version.
- [ALL] removed some repeated code this reduced the size of the plugin of 916bytes
- [ALL] now last text file opened is reopened when you go to the text reader
Download from CWCheat

Zx-81’s updates never stop. Here’s v1.0.2 of PSPDragon, the Dragon/Tandy Coco emulator for PSP.
For those who haven’t seen previous version, Xroar is the best emulator of Dragon32/64 and Tandy Coco home computer running on many systems such as Linux, Unix, Mac OS X, GP32 and Windows32.
PSPDragon is a port on PSP of the version 0.19 of Xroar.
Changes:
- Speed improvements
- Add vsync option
- Add artifact mode
- Auto-fire mode, press RTrigger+X to switch it on/off
- New command menu to run disk program
- Bug fix in the low battery watchdog
This may be the final version as Zx-81 doesn’t plan to work on this anymore.
Download from Zx-81

FOL and the PSPUAE Team have once again released a new version of PSPUAE, the Ubiquitous Amiga emulator for PSP.
Changes:
- Fixed, not saving Frameskip setting (thanks to horace, for making me see the code clearly)
- Added left / right sound DWORD code (from Winuae, fixes sound not outputing correctly)
- Made sound bug from 0.70 into an option, as it gives a speed increase
- Altered Frameskip logic (to help stop frameskip going crazy)
- Altered Official Cycle Unit to improve CPU speed option
- Added Anti-Interpolation sound code (from WinUAE)
- Added Stereo Seperation option
As always, check out the readme before using.
Download from PSPUAE

Here’s another great update to CWCheat from Weltall. For those who haven’t seen this before, this is a universal cheat device for both PSP and PSX emulated games.
Changes:
- [ALL] Now cwcheat checks if you are using the ms driver patch by dark alex which uses the 3.7x prx on 3.8x/3.9x and disables protections enabled
- in the main menu to avoid the bugs of the original 3.8x/3.9x driver. I suggest installing the 3.7x driver if possible.
- [ALL] really added the polish translation by Bolec. (there was a wrong one in the release before this)
- [ALL] renamed 360folder to ALL as it contains builds for all firmwares except 3.7x
- [PACKAGE] Renamed cwcheat-IRSHELL.prx to cwcheat-LOADER.prx as it’s useful also with other loaders
- [PACKAGE] Added a full cwcheat-LOADER.prx (ex cwcheat-IRSHELL.prx) build. The build available before is in the lite folder, it’s called
- cwcheatlite-LOADER.prx and should be used with irshell.
- [POPS] Added a pops prx for loaders (pratically irshell for now as far as i know). It will start in homebrew mode but you can make it
- load the pops game id by pressing the same combination as the one used in the psp game prx for loaders in the cwcheat main menu: L TRIGGER + SELECT
- This new build is called cwcheatpopslite-LOADER.prx and it’s in the lite folder.
- [ALL] Now the db downloader resolves by itself the ip adress of the server so if the ip changes some times in the future it will always be able to
- resolve the new ip without an update
- [ALL] various cleanups to the db downloader thanks to insertwittyname for some missing things in the sdk
- [ALL] Added some checks for null in the db downloader
- [ALL] db downloader was ported to 3.x kernel. The 3.x version features also a skippable netconf dialog to choose the wanted access point
- (if you don’t need it or have problems with it just cancel it and the old behaviour, connect to first ap configuration, will be applyed)
- [ALL] Added a check in the db download for errors returned by the server and used msgdialogs (3.x build) to show some possible errors
- [ALL] (3.x build) Added a check for a bigger database in the memory stick than in the online database. If this happens the user is asked if he wants
- to overwrite it or not.
- [ALL] fixed some bugs in the db save function
- [ALL] now it’s possible to relocate the cpu load/fps in game display to the top left position: put a CPUFPS POS = in the config file and set it as 1
- to enable it
- [ALL] fixed a little bug in the memory dump function which could lead to the first dump being always overwritten when the memory stick was full
- [ALL] now when dumping the ram to the memory stick, even if cwcheat was just started up again, it won’t overwrite the dumps starting from 0 but
- will start from the first empty dump slot (note this doesn’t affect the dump done by the difference search functions).
- This will be usefull for searching pointers (or more commonly called DMA codes…)
- [ALL] Added an SDK for cwcheat which allows to access some functions which were exported by the plugin for more than one year. It consists of a
- library and an header providing informations on the exported functions.
- [PACKAGE] changed the file structure. now the old MS_ROOT* folders are called INSTALL* to avoid confusion in new users. Plus the plugin prx were moved
- to the cwcheat subfolder of seplugin to increase order and reduce difficulty of manual install. According to these changes the installation
- instructions were changed and now are easier. If you use an old guide keep this changes in mind when following them.
- [ALL] Added a new pc based application pointer searcher built for both linux (tried on ubuntu 7.10) and windows (tried on vista/2003) in gtk+2.0.
- This application will allow estremely easy pointer search: starting with two or more dumps you will be able to do various searches based
- on old results till you iron out the adresses you need. At that point the application can create easily pointer cheat codes for cwcheat:
- 8/16/32bit and normal/inverse offset codes can be generated. It can be found in the PC folder of the package in the linux and windows sub folders.
Make sure you check out the included documentation files before using.
Cheaters, enjoy!
Download from CWCheat

Zx-81 has released a new version of Danzel’s AFKIM (Away From the Keyboard Instant Messenger), the instant messaging application for PSP.
Changelog:
v3.3.3 Changes:
- add simple splash screen and fix video black screen issue
- bug fix with latin characters (iso8859-1 characters are now set by default in bitlbee configuration)
- fix in network name resolution (it hangs sometimes, so back to original name resolution stuff)
v3.3.2 Changes:
- This version fix a critical issue (thanks to LegolasFett for reporting). Previous versions of Afkim don’t work anymore due to several changes in the authentication messages sent by the bitlbee server.
For those who encountered the “resolving” loop message, you have to replace the name of the server in the im.bitlbee.cfg by the corresponding IP address :
im.bitlbee.org -> 195.85.225.201
Download from Zx-81

poisonhzkj has rolled out a new version of CXMB, now supporting 3.71+ M33 firmwares. This plugin allows users to use custom themes without the need to flash them.
Even more convenient is the ability to use .ctf theme files. CTFs and much like PTFs except much better.
Changes:
- You can build .ctf file with a ptf that including wallpaper.
- Readjusts the reboot delay after applying a theme to prevent some registry issue.
- Add 3.80 capability.
For installation and usage instructions, check out the readme.
Download from 2alien

Homebrew legend Zx-81 has released another — PSPTI99 v1.0.3, the TI-99/4 emulator for PSP.
Changes:
- Speed improvements
- Add vsync and autofire options
- Add several new hotkeys:
- settings such as fps, render mode, auto fire speed can now be directly modified inside the emulator (no need to enter in the settings menu)
- quick save / quick load current state (no need to enter in the main menu)
- Default Hotkeys can now be set in the keyboard mapping menu (useful to add hotkeys on existing/previous keyboard files)
- Bug fix in the low battery watchdog
Check out the readme for instructions.
Download from Zx-81